Bio

Hi, I’m Eddy. I’m a composer and sound designer specialising in immersive game audio - combining music, sound design, implementation and mixing to create cohesive player experiences.

I have a degree in Music Production and Sound Engineering, which taught me knowledge of software such as FMOD, Unity and Reaktor 6, as well as advanced knowledge of sound design, recording, mixing and mastering techniques.

I approach in-game audio with creativity and technical skill, enhancing environments through the power of sound.

Young man sitting in a sound studio with a large mixing console, studio monitors, a computer monitor, and soundproofing on the walls.

Get in touch

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